North to the Future. The next big thing is SNESdev.
But the tools I have become used to don’t exist… so I am making my own. In place of NES screen tool, I have made 2 similar apps for the SNES.
M1TE (mode 1 tile editor) for backgrounds and SPEZ for sprites.
And instead of neslib for cc65, I have made easySNES library for ca65 (assembly only).
See all these projects here…
https://github.com/nesdoug/M1TE2
https://github.com/nesdoug/SPEZ
https://github.com/nesdoug/SNES_00
(example code with easySNES)
Other projects that are worth looking into… Optiroc.
https://github.com/Optiroc/SuperFamiconv
(converts images to SNES tile and map and palette format)
https://github.com/Optiroc/libSFX
(another SNES development library)
https://github.com/SourMesen/Mesen-S
(the ultimate debugging SNES emulator)
Documentation
https://wiki.superfamicom.org/
https://problemkaputt.de/fullsnes.htm
My projects will likely improve over time, so keep an eye out for updates.
I plan to write some examples, and eventually make an SNES homebrew game. Stay tuned.
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