SNES programming tutorial. Example 10.
https://github.com/nesdoug/SNES_10
This page is under construction.
Today, we are going to talk about SNES music. The APU is a different chip entirely, and has its own 64k of RAM.
At the beginning of our program, we need to load the APU with our SPC file. It is an audio program that runs automatically.
DSP. 8 audio channels.
BRR samples.
(link)
SNESGSS
I have been working with this app from Shiru.
(link)
This page is under construction.